GUIs: Control, Conveyance, Continuity, and Context

I'm a sucker for basic principles distilled into pithy prescriptions. A freelance writer, Brian Boyko, has distilled the basic features of graphical user interfaces (GUIs) into four principles: Control, Conveyance, Continuity, and Context. He uses them to structure a well-reasoned though shrill critique of Windows 8. I've just checked a few of my favorite usability... Continue Reading →

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